Category: Gaming

January 29, 2016 / / Gaming

rise-of-the-tomb-raider-bear

I haven’t played a Tomb Raider game since the release of the much-anticipated reboot way, wa-a-ay back in 2013 (can anyone even remember that far back?) so when Rise of the Tomb Raider finally became available to us non-Xbox One-owning gamers, I immediately sunk my teeth in. By the end of the first entry of the series reboot I was a swashbuckling, dual-pistol-ing, ledge-leaping maestro. The set pieces, the beautiful locales, the lovably illogical story gave Uncharted a run for its money. How do you follow up such a strong origin story? Rise of the Tomb Raider’s answer: Bear fights. That’s how. Readers beware! There’s a chance of minor spoilers below.

January 28, 2016 / / Articles

wandersong-blog

Kickstarter is a wonderful place to visit to get excited about upcoming indie games, but you may notice some potential projects need a little more love from the video gaming community to become a reality! If you’re looking to donate to a campaign or two and have had trouble deciding where your money should go, check out this yet-to-be-fully-funded (but still very promising) Kickstarter projects!

January 25, 2016 / / Articles

lifeline-game

Mobile games seldom interest me. I usually refuse to spend any real money on app purchases. I’m on a restricted diet of free microtransaction-less games. However, there are exceptions. When I came across Three Minute Game‘s Lifeline, I was immediately intrigued. Without hesitation, I purchased it. Did I regret shelling out cash for a text adventure with a small twist? Read on to find out!

January 25, 2016 / / Gaming

emilyisaway

Fantasy and video games go together like peanut butter and chocolate. It’s a tried-and-true combination, and we gamers keep coming back for more. As much as we like prancing around as elves with arcane and mystical powers, I think we can agree to the fact that the medium has the capacity to expand, to tell real, meaningful stories.

Games like Emily is Away and Depression Quest have proved that the vicissitude, disappointment and heartbreak of everyday life are themes an interactive medium can explore — and explore successfully!

May 31, 2015 / / Articles

the-witcher-3-ciri

I have very few qualms, concerns or complaints with The Witcher 3: Wild Hunt. I haven’t touched many other PS4 games since I’ve started it, and I don’t believe that will change until I’ve completed the game. CD Projekt Red’s third installment in their glorious grey hair simulator series (a.k.a. The Witcher) is just plain addictive! But that’s not to say I haven’t had my share of frustrations.

I mean, no game is perfect (excluding Half-Life 2, of course). There have been times when I’ve been unable to contain my anger at Geralt for continuously igniting and snuffing out candles near treasure chests. There have been other times when I wished the text on screen was a smidge less incredibly tiny. But the aforementioned complaints seemed too miniscule, too unimportant to lodge formally (or informally, for that matter). But, lo and behold, CD Projekt Red is fixing all these tiny annoyances with an upcoming patch. Read on for more info!

May 27, 2015 / / Articles

perception-horror-game

A group of horror video game mavens have — unfortunately or fortunately, depending on your opinion on scary things — come together to form The Deep End Games. These devious Deep End developers are Kickstarting Perception, which is purported to be a (wonderfully?) masochistic first-person terrorfest. Currently, over 600 backers have pledged almost $30,000 out of The Deep End Games’ $150,000 goal. I really want this game to happen so I am (probably) giving Perception my money.

May 25, 2015 / / Articles

 

ni-no-kuni-multiplayerI enjoy a good old-fashioned single player experience as much as the next guy, and I dislike it when developers insert multiplayer components into their game as an afterthought. When the attempt is disingenuous, it is, at best, awkward and, at worst, irritating, and may lead to arbitrarily forcing player interaction (a la Bravely Default) , but I wouldn’t mind a little more company in the world’s loneliest genre.

I would willingly suffer through some honest experimentation with multiplayer JRPGs, if it would mean that someday I’ll be able to play high-quality couch co-op with my level grinding-loving, quantified damage-reading buddies.

May 22, 2015 / / Articles

Witcher-3

It is spring and my video game collection is abloom with additive titles. Reliving my childhood with 3DS Majora’s Mask, crafting the perfect Saiyan warrior in Dragon Ball: Xenoverse and experiencing the different outcomes of Life Is Strange are all equally tempting ways to spend my (gaming) time.  I’ve had real trouble dividing my time among them. There are only so many hours in one day, you know? Well, I’ve found a solution to my problem: The Witcher 3: Wild Hunt. CD Projekt Red’s newest game now has monopoly on my time. Why? Well, let me first tell you as succinctly as I can: holy crap it’s good. Read on for a full description of my (relatively spoiler-free) impressions of The Witcher 3!

May 21, 2015 / / Articles

sailor-moon-game

Sailor Moon was a childhood obsession of almost every girl and — in secret — boy who had the honor of growing up in the late ’90s/early 2000s. Who couldn’t love Sailor Moon? It’s a hyper-cute, all-female (excluding the tuxedoed gentleman in the mask) version of the Avengers. You know what a super-popular ’90s cartoon sounds like to me? A good video game waiting to happen.

June 19, 2014 / / Gaming

steam-summer-sale

Day one of the Steam Summer Sale is finally here! This is a wonderful day for PC gamers. A wonderfully horrific day for our wallets. Games cost so little and it ends up costing you so much. Each summer I try to set a budget for myself and each summer that budget is destroyed by flash deals. Thankfully, it’s always worth every dollar.