I, like everyone else (on Steam, that is), logged dozens of hours into Dragon Ball Xenoverse. I couldn’t get enough of the game that reminded me of the glee of binge-watching bootleg VHSes of the extraterrestrial kungfu show in my childhood room. Never before did a Dragon Ball game demand my attention, or even garner my attention for that matter. The developers over at Dimps seemed to understand what made Dragon Ball Z so great; the kinetic action, the farcical dialogue and nonsensical story, the unapologetic assault on sound and vision. Xenoverse finally felt like the show.
Luckily for Dragon Ball fans, Bandai Namco is releasing a sequel to the near-perfectly-formulated game. But, you might ask, “What else could they add to such a feature-packed game?”
I’ve compiled a list of answers to questions just like that (so you may be able to get your own personal hype train going at full speed) along with everything else you need to know before Dragon Ball Xenoverse 2hits the shelves in late October.
My time with Deus Ex: Mankind Divided has been… well, in short, a whirlwind. A few of the blood vessels in my eyes are undoubtedly damaged beyond repair. I have most likely developed a life-threatening form of carpel tunnel syndrome in both of my hands. My boyfriend is relatively sure that I am now a deaf mute. Anyway, you get my (exaggerated) point. I’m addicted.
Unfortunately (or thankfully?), I am experiencing a game-breaking glitch, which has been preventing me from finishing the game. Adam goes into the subway, and never comes out. It’s quite sad. But, on the bright side, this bug is prolonging the magnificent stealth-action gameplay. For a few more days, before the deities at Eidos lovingly gift me the patch that will save my poor subway-trapped Adam Jensen, the game is uncompleted. I have time to step back and take a breath before the game sinks its teeth back into me, and addiction takes hold once more. That’s pretty cool, isn’t it? Or am I just rationalizing a horrible, horrible fate?
Ticket reservation for the Final Fantasy XV event (aptly entitled Uncovered: Final Fantasy XV) hosted by Kinda Funny Games’ Greg Miller and Tim Gettys will become available in less than ninety minutes! Which has me asking the very, very important question, “Why am I so excited?”
As a PS Plus subscriber, doesn’t it make sense to own a PS Vita? I would get more free games. I’d gain access to a library of Vita-exclusive titles. Seems like an obvious choice, right? Maybe, but a non-Nintendo handheld? Experience has proven that to be a risky investment. You fooled me once with the PSP, Sony, and I’m not likely to forget it any time soon. Back touch? Stop putting touch screens on my gaming systems! The PS Vita’s hardware is amazing. But what does great hardware mean if you don’t have good software to back it up?
Gravity Rush Remastered, the gravity-defying action-adventure game originally developed for the PS Vita, is available for purchase as of today on the PSN. The original soundtrack comprised of nearly fifty tracks, created by prolific composer Kohei Tanaka, has also been released on the PlayStation store, which is currently listed for $11.99.