I enjoy a good old-fashioned single player experience as much as the next guy, and I dislike it when developers insert multiplayer components into their game as an afterthought. When the attempt is disingenuous, it is, at best, awkward and, at worst, irritating, and may lead to arbitrarily forcing player interaction (a la Bravely Default) , but I wouldn’t mind a little more company in the world’s loneliest genre.
I would willingly suffer through some honest experimentation with multiplayer JRPGs, if it would mean that someday I’ll be able to play high-quality couch co-op with my level grinding-loving, quantified damage-reading buddies.
Here are the impressions left by Final Fantasy XIV: A Realm Reborn. After the first few hours of gameplay of the highly anticipated reboot of Final Fantasy XIV did the FFXIV:ARR prove that SquireEnix can tackle the MMO genre or did it succumb to the failures of previous Final Fantasy MMOs? Are the servers constantly being full really that bad? The answers may surprise you. Except for that last one. That would be a yes. Read more for the answers!