After I finished Metal Gear Solid V, I replayed Metal Gear Solid 1 through 4. With each successive entry, comes a massive leap in graphics, gameplay and stealth action. But there’s something about Metal Gear Solid 1 that will always make it my very favorite. I can’t explain it logically. […]
Yearly Archives: 2016
I haven’t played a Tomb Raider game since the release of the much-anticipated reboot way, wa-a-ay back in 2013 (can anyone even remember that far back?) so when Rise of the Tomb Raider finally became available to us non-Xbox One-owning gamers, I immediately sunk my teeth in. By the end […]
I have been a bit skeptical of VR in the past. I’ve tried to contain my excitement over Oculus Rift and Sony VR for fear of disappointment. In my mind the technology was too ambitious to get my hopes up. Over the years I’ve seen the Oculus Rift dev kit videos […]
Kickstarter is a wonderful place to visit to get excited about upcoming indie games, but you may notice some potential projects need a little more love from the video gaming community to become a reality! If you’re looking to donate to a campaign or two and have had trouble deciding […]
There are some addictive mobile games out there — as I recently elucidated in my Lifeline review. But some are embarrassingly addictive. You’re hesitant to admit that these annoyingly cute, outrageously obnoxious or exceptionally mindless games consume your time and thumb-power. You don’t want friends, family or even strangers seeing […]
Mobile games seldom interest me. I usually refuse to spend any real money on app purchases. I’m on a restricted diet of free microtransaction-less games. However, there are exceptions. When I came across Three Minute Game‘s Lifeline, I was immediately intrigued. Without hesitation, I purchased it. Did I regret shelling […]
Fantasy and video games go together like peanut butter and chocolate. It’s a tried-and-true combination, and we gamers keep coming back for more. As much as we like prancing around as elves with arcane and mystical powers, I think we can agree to the fact that the medium has the capacity […]