Brothers: A Tale of Two Sons is a heartfelt tale that’s more unique, more beautiful and much darker than you expect. It’s a short but (bitter) sweet journey that leaves an enduring impression. Final Score: 8.5/10
Genre: Adventure, Platformer, Indie
Developer: Starbreeze Studios
Release Date: August 7th, 2013
Available on: Steam, PlayStation Network, Xbox Live Arcade
- Variety of puzzles
- Well-paced story
- Darker, deeper themes
- Charming art style
- Delightful music
- Gorgeous graphics
- Very short
- Somewhat easy
- Minor glitches
Final score: 8.5/10
(Note: There isn’t much I can tell you about Brothers without spoiling it. If I were to tell you how many chapters there are, the different locations you explore, the puzzles you encounter I believe that a good deal of the game would be, at the very least, slightly spoiled for you.)
Brothers: A Tale of Two Sons appears to be a whimsical little puzzle platformer with a cute gimmick. You control two brothers simultaneously; each brother is controlled by a side of the controller (i.e. the little brother is allotted the right side and the big brother the left). Sounds cute, right? While Brothers most definitely is cute it is not in any way simplistic. Brothers is something much more than a kid-friendly platforming adventure, something more than amusing or adorable, it’s a layered adventure that is at times poignant and heartbreaking that is executed with an unwavering sincerity.
As I said earlier, you control the two brothers at once, dedicating an analog stick to each. (Side note: I played the PS3 version of Brothers. The controls are probably better on the dualshock than its xbox counterpart.) A novel idea that you likely imagine wears out its welcome within a few minutes of gameplay. Fortunately, the game maintains your interest by adding new amusing platforming challenges that effectively utilize the simultaneous use of two characters.
Controlling the two brothers helps you understand the connection they share. The controls help foster an understanding for their familial bond, their individual strengths and weaknesses and, ultimately, their solidarity. The brothers are two separate entities that act as a group — just like your analog sticks.
Brothers harnesses the power video games can potentially wield; the power to use interaction to underscore or supplement the narrative. Too often video games are simply segmented into blocks of gameplay and narrative with little or no real connection between the two. Brothers is a game that accomplishes this and thus becomes greater than the sum of its parts.
-Game Blog Girl
What did you think of Brothers: A Tale of Two Sons (no spoilers, please)? Tell me in the comments or tweet @gamebloggirl!