I enjoy a good old-fashioned single player experience as much as the next guy, and I dislike it when developers insert multiplayer components into their game as an afterthought. When the attempt is disingenuous, it is, at best, awkward and, at worst, irritating, and may lead to arbitrarily forcing player interaction (a la Bravely Default) , but I wouldn’t mind a little more company in the world’s loneliest genre.
I would willingly suffer through some honest experimentation with multiplayer JRPGs, if it would mean that someday I’ll be able to play high-quality couch co-op with my level grinding-loving, quantified damage-reading buddies.