I recently pre-ordered a copy of Beyond: Two Souls at my local GameStop after playing a surprisingly entertaining demo of the game a day earlier. What was I met with? A saddened GameStop sales associate who informed me that there would be no midnight event for Beyond as it has not generated enough interest. Unfortunately, I expected that to some extent. I’ve read innumerable articles about the distaste for Beyond‘s lack of meaningful gameplay. I, too, was afraid that Beyond would be a quasi-interactive film and not a real video game. Then it struck me: Beyond will be fun regardless.
Rain, despite all of its alluring imagery, is an adventure of sound. The soft, melancholic piano melodies, the quivering hum of the relentless rain, the faint sound of footsteps on concrete and the lurching slosh of puddles comprise the memorable soundscape. While Rain is fully realized acoustically, everything else seems to fall short. Its puzzles are less inspired than you would hope, its environments are limited and its story leaves something to be desired. Final Score: 7/10
Resonance of Fate made substantial improvements to the JRPG genre by introducing entirely original battle and exploration systems, unprecedented control over your character’s appearance (for JRPGs, that is) and relative freedom from linear gameplay. Despite said innovations Resonance of Fate was met with mixed reviews. Why was Resonance of Fate overlooked and why does it deserve your attention? Game Blog Girl is here to answer those questions!
Here are the impressions left by Final Fantasy XIV: A Realm Reborn. After the first few hours of gameplay of the highly anticipated reboot of Final Fantasy XIV did the FFXIV:ARR prove that SquireEnix can tackle the MMO genre or did it succumb to the failures of previous Final Fantasy MMOs? Are the servers constantly being full really that bad? The answers may surprise you. Except for that last one. That would be a yes. Read more for the answers!